THE CURRENT BUILD
Familiar foundations.
A different Wildy.
A hybrid Wilderness server, built for testing with real players.
- Browser and desktop play
- A WebGL2 browser client and desktop wrapper share the same game world and accounts.
- Combat systems
- Melee, ranged, magic, special attacks, OSRS prayers, Ancient Curses, and Ruinous Powers have server implementations. Beta testing is still needed for balance and interactions.
- Blood Money
- Equipment shops and reward systems use Blood Money. Values and drop rates are beta settings, not a promise of a permanent economy.
- Boss encounters
- God Wars encounters, selected Wilderness bosses, Jad, Kalphite Queen, and final-room raid encounters are implemented. Coverage varies by encounter.
- Raid limits
- Great Olm and Verzik are final-room encounters. Full raid-room progression is not advertised as complete.
